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Quick Rules

Standard rules:

  • NoFail WILL be used on all maps with no score penalty.
  • No warm-ups will be played for qualifiers. In bracket stages, 1 warm-up map no longer than 4 minutes per player is permitted. If both player agrees, warm-up can be skipped. Player who joins in the lobby first will get warm-up pick first.
  • This is a South Africans Only tournament. Players must have the South African Flag on their profile to attend.
  • All registered players must join the Discord server and change your nickname to your osu in-game name or else your entry would be nullified.

Match schedule:

  • When the Qualifier is played. Each map would be played ONCE in order. 
  • Players are responsible for scheduling their own qualifier lobby through the discord, A list of joinable lobbies will be made available before the time.

Game Specific

 

1.1 Score v2

  • Score V2 would be used throughout the tournament including qualifiers.

1.2 Maps

  • New beatmaps for each round/week will be announced by the map selectors in advance before the actual matches take place. Only these beatmaps will be used during the respective matches.

 

1.3 Delays

Participants may not delay the start of a match without the approval of an admin. Participants may delay a match between games for up to five minutes.

If the participant does not have the minimum required players, they will forfeit the match. 

The maximum time a scheduled match can be postponed is 15 minutes, after that the opposition would be awarded a default win.

 

1.4 Match Schedule

In a knockout tournament, participants that have not completed their matches before the scheduled start time of the next round of fixtures must contact an admin. Participants that do not attempt to contact an admin will have their fixtures forfeit once the 'Grace Period' of the following fixture expires.

Rescheduling of matches must be done 24hrs prior to the match time and evidence of both players agreeing to the changes must be presented to Me or a Staff member.

    1.5 Seeding

    Participants will be seeded according to their Qualifier results sorted using average scores. The higher seed is determined by the participant with the seed closest to 0. Example: Seed 4 is a higher seed than seed 10.

     

    1.6 Lag

      If an entire team is experiencing lag an Admin should be contacted, however, it is up to the players themselves to manage their own connection. As the servers are dedicated there should be no connection issues unless it's on the player's side. If a server is experiencing problems, proof in screenshots and/or videos should be provided to the admins from multiple players.

       

      1.7 Double Forfeit

      If a match is not played and neither participant contacts the admin requesting the forfeit or win, the player with the higher seed will progress.

          Global Rules

          By signing up to this tournament all participants agree that they have read and accept our Terms of Use and Privacy Policy.

           

          2.1 Communication

          Only communication via the ACGL Discord chat lobby and ACGL Match Page Chat will be accepted.

           

          2.2 Rule Changes

          ACGL has the right to (1) decide outside or even against the rulebook and (2) make changes to any of these rules before or during the tournament. This is to ensure fair play and the smooth progression of the tournament

           

          2.3 Late Entries

          Participants will not be able to sign up to tournaments once the sign-up deadline the has been reached

           

          2.4 Misconduct and Unsportsmanlike Behaviour

          All players are asked to behave in a respectful way towards other competitors and ACGL admins. Toxic behavior, flaming and unsportsmanlike behavior are not allowed and may be punished.

           

          2.5 Conflict of interest

          Participation in prize tournaments, unless otherwise explicitly permitted, is not allowed for employees of ACGL, its partners, or tournament sponsors.

           

          2.6 Connections

          Should we deem that your in-game connection is regularly in conflict with others or too unstable to fairly compete against others, you may be forfeited or blacklisted from our matchfinders.

          The use of a VPN when connecting to our website/app is strictly prohibited and may result in you getting banned. Use of a GPN/Gaming VPN to connect to game-servers is allowed.

          2.7 Prize distribution

          In tournaments with a monetary payout, unless otherwise stated, payment will be made within 30 days following receipt of confirmed payout details. Prize payments can be made to a South African bank account or via PayPal. Any cash prizes not claimed after 3 months will be subject to forfeit.

          For physical prize claims, delivery can take between 1-3 months. Any physical prizes not claimed after 30 days will be subject to forfeit.

          Tournaments with a "sliding scale prize pool" have participation-dependent prizes, meaning a certain number of confirmed participants must be reached before a prize becomes valid and claimable.

           

          2.8 Broadcasting

          ACGL reserves the right to use any material cast or streamed by a player when participating in ACGL Tournaments. All personal streaming is allowed.

           

          2.9 Spectators

          Other than ACGL admins, spectators are only allowed if both participants agree. Any disputes on spectators must be made before the start of the first game.

           

          2.10 Loadshedding
          Standard cups: 
          Standard cups will always go ahead regardless of the stage of loadshedding. As long as the tournament reaches the minimum amount of players needed for a tournament to start, it will start. 

          Event Finals: 
          If loadshedding is scheduled for stage 4 or above on the same day as an Event Series Finals, the dates of the finals may be moved to accommodate to all teams taking part.

           

          2.11 New Characters / Maps

          In the event that a new character, map, stage or additional DLC content is added to any game. That character, map, stage or additional DLC content may not be used within 14 days of the release. 
           

          2.12 Event / Game Specific Rules

          Any rule/s that specifically apply to any Event, Tournament or Game, will take precedence over Global Rule/s. If you are unsure regarding any rule, please be sure to contact the Tournament Administration. 

           

          2.13 Following and upholding Terms of Service

          Please ensure that you respect and follow both ACGL TOS and Rules, as well as the Game Publisher / Title TOS and Rules. Breaking any of these can result in a deduction of honour, or ban. 

           

          2.14 Community Broadcast

          Please note that for any Community Broadcast - all teams and players must agree to being on the broadcast. This should be communicated early to all participants, and agreed upon ahead of time. All community broadcasts should have at least a 2 Minute Delay (if applicable to the title), and all personalities on said broadcasts should be respectful to the players, and ACGL staff. ACGL reserves the right to request a take down of any broadcast, as well as bar any broadcast teams / peoples from running a Broadcast in the future.

           

          Account Rules

          3.1 In-Game ID

          Players must ensure that their in-game ID (relating to the tournament) is up-to-date on their ACGL account. Per admin discretion, players may be deducted honour or forfeited from the match/tournament.

          Players with profanity, vulgar text or foreign characters that cannot be typed on a standard keyboard, console, or mobile device in their ID will be requested to remove the text or risk being banned.

           

          3.2 Multi accounts

          Each tournament participant must only have one account. If a player cannot access their account, they must contact an admin on Discord or email admin@acgl.gg

           

          3.3 Names and Logos

          We reserve the right to edit user/team names or logos and deduct Honour if they resemble copyrighted content, are offensive/vulgar, or incite hatred.

           

          3.4 Team Roster

          A player may only play for one team in a tournament. The only players allowed to play for a team are the players listed under that team on the match page.

          3.5 Account Sharing

          Players are forbidden to allow others to play in tournaments in place of them by sharing game accounts.

           

          3.6 Roster Changes

          Changes to a team's roster may only be made before the start of a tournament and up to the end of the first round grace period. Teams may request via the admins for a roster change to be made with a player that is not a player already participating in the tournament. 

           

          3.7 Substitutes

          For specified tournaments, sub players will be allowed. These players are not required to check in and will also not receive any ELO or count towards team seeding. Substitutes will not be awarded trophies or embers either.

           

          3.8 Country
          Deliberately faking the country of residence is punishable. If a player does so and plays in a team match, the team will be punished as well.

          Participants must reside in one of the following Sub Saharan African countries: Angola, Benin, Botswana, Burkina Faso, Burundi, Cameroon, Cape Verde, Central African Republic, Chad, Comoros, Congo, Côte d'Ivoire, Djibouti, Equatorial Guinea, Eritrea, Ethiopia, Gabon, The Gambia, Ghana, Guinea, Guinea-Bissau, Kenya, Lesotho, Liberia Madagascar, Malawi, Mali, Mauritania, Mauritius, Mayotte, Mozambique, Namibia, Niger, Nigeria, Réunion, Rwanda, Sao Tome and Principe, Senegal, Seychelles, Sierra Leone, Somalia, South Africa, Sudan, Swaziland, Tanzania, Togo, Uganda, Western Sahara, Zambia, and Zimbabwe.

          Participants residing in additional countries may be permitted to participate in certain titles and tournaments. This will be noted on a per-tournament basis, on the tournament page. If you have any questions regarding your eligibility to participate, please reach out to ACGL Support. 

          Hosting rights for peer to peer and/or private matches will be given to players currently residing in South Africa. 

           

          3.9 Banned players

          Playing with a banned player may result in the entire team also being banned. A list of players banned from competing on the ACGL platform can be found here

          Dispute Rules

          4.1 Cheating

          Breaking any rule and any form of cheating, hacking, abusing in-game mechanics, mods or unsportsmanlike behavior may be punished.

           

          4.2 Disputes & Proof

          All disputes must have evidence submitted to an ACGL admin for a ruling to be made. The burden of proof is on the accuser. In order to dispute game results, players must do so on the match page or Discord either before/during the match or no longer than 15 minutes after the end of the match.

           

          4.3 Match-Fixing / Betting Fraud

          Engaging in any action that improperly influences the outcome of a game or match by any means is strictly prohibited.

           

          4.4 Doping

          Any kind of doping is forbidden. Mild cases of doping will be punished with a warning. Severe cases (i.e. use of drugs containing performance-enhancing substances, like Adderall) will be punished.

           

          4.5 Deception/Manipulation

          The attempt to deceive admins or other players with wrong or fake statements, information, or data will not be tolerated. Players found bribing or attempting to bribe an ACGL admin or trying to manipulate the competition will be punished accordingly.

          4.6 Game Modification

          Programs that provide an unfair advantage or make changes to the game itself are forbidden. Scripts and changes to the game\'s configuration are not allowed unless otherwise stated in the tournament rules.

           

          4.7 Equipment

          Players may not use a Turbo/Button Macro controller. For all console tournaments, the use of a Keyboard/Mouse is strictly prohibited.

           

          4.8 IP Flooding (DDoS Attacks)

          Performing or assisting with a DDoS attack of your opponent or ACGL will be punished severely.

           

          4.9 Lack of Cooperation

          Failing to comply with a tournament admin's directions and/or requests may result in the forfeit of a game or the entire match.

           

          4.10 Punishments

          The following punishments for breaking rules may be enforced by an admin: Loss of Honour, a Game Forfeit, a Match Forfeit, or a ban for a specified duration. 

          Penalty Rules

          MINOR VIOLATIONHONOUR DEDUCTION
          No show5
          Incorrect game account5-15
          Fake result10
          Unregistered player10
          Deception15
          Unsportsmanlike Behaviour8-20
          Abandoning Free Agent team after check-in20
          3x FA team abandonsStats reset

           

          Once a player reaches -20 Honour they will receive a one week ban, any subsequent violations may result in a permanent ban. 

           

          MAJOR VIOLATIONBAN DURATION
          Playing with a banned player1 month
          5x FA team abandons1 month
          Boosting1-3 months
          Hostile language or Personal threats1-3 months
          Smurf account3 months
          Racism, hate speechPermanent

           

          This list does not include violations such as cheating or use of illegal hardware as those are handled on a case by case basis. All bans are first reviewed by the ACGL admin team before they are confirmed.